package org.applet.game.app.rpg.widgets;

import java.awt.image.BufferedImage;

import org.applet.game.framework.component.ImageWidget;

public class Weapon extends ImageWidget {

	//ImageResource standImage;
	
	int offsetX;
	int offsetY;
	
	public Weapon(BufferedImage image)
	{
		this.image = image;
	}
}
